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Name Bass.EXE
Home Stage Graveyard Area
Offense 7/10
Defense 6/10
Projectile 6/10
Weight 6/10
Speed 4/10
Recovery 4/10
Throwing Ability 4/10
Final Smash 7/10
Standard Special Hell's Rolling
Side Special Dark Arm Blade
Up Special Float
Down Special Black Barrier
Final Smash Darkness Overload
Origin MegaMan Battle Network (GBA)
Release Date of Origin October 30th, 2001
Works MegaMan Battle Network 2 (GBA)
MegaMan Battle Network 3 Blue/White (GBA)
MegaMan Battle Network 6 Cybeast Gregar/Falzar (GBA)
Submitted By: Zantok
BassEXE

Character InfoEdit

Bass is considered by many to be the ultimate NetNavi. A man called Cossack created him in the days of Alpha to be the first solo-NetNavi. However, electronic devices started to malfunction around this time and Bass was the one they blamed. Security Navies tried to delte Bass and it appeared that they had succeeded, but all they managed to do was put a large scratch mark where Bass's symbol would be. Bass has appeared in all the Battle Network games, usually as no more than a secret boss, but in BN2 and 3 and had something to do with the actual storyline.

In BN2 many copy Basses where running around, when Gospel created them for the Bug research. In BN3 Bass takes sides with Lord Wily and WWW, but is double-crossed. Since then he has remained as nothing more than a secret boss.

General InformationEdit

TauntsEdit

Up Taunt: Bass.EXE floats slightly upwards as his cape ripples in the wind.

Down Taunt: Bass.EXE laughs a low, creepy, evil laugh. "Heh, heh, heh..."

Side Taunt: Bass.EXE points one finger forward and says in his low and creepy voice, "Come..."

EntranceEdit

A tombstone from BN6 appears on field and Bass.EXE bursts out of it as it explodes.

Kirby HatEdit

Kirby gains Bass.EXE's ear like things, and the blue jewel on his forehead.

MovesetEdit

Standard SpecialEdit

Hell's Rolling (10%-15%): Bass.EXE shoots forward a dark purple Hell's Rolling wheel. The wheel disappears after coming into contact with anything. Wheel deals between 10-15% damage.

Side SpecialEdit

Dark Arm Blade (11%-15%): Bass.EXE swings forward his arm and a dark purple, jagged energy blade swings out. If hit by the blade, you are dealt 11-15% damage.

Up SpecialEdit

Float (0%): Bass.EXE floats upward about half the height Snake can with his Cypher. Like Snake's Cypher, you can control Bass.EXE and change the direction in which he floats. If hit by an attack, float is canceled. There is also no damage done if an opponent is hit while using this move.

Down SpecialEdit

Black Barrier (0%): A dark black sphere of energy surrounds Bass.EXE for 2 seconds. Any attack that hits Bass.EXE when using this move is instantly nullified. Thrown items bounce off as if reflected. The only exception to this is that he can still be hit by Final Smashes. This move can only be used once every 30 seconds. The jewel on Bass.EXE's forward flashes a dark purple when the move is fully charged.

Final SmashEdit

Darkness Overload (45%-55%): Bass.EXE floats up off the ground and charges a large, dark purple ball of energy out in front of him with his hands. After charging, Bass.EXE shoots forth the dark energy which engulfs the entire side of the screen Bass.EXE is facing. Any opponents caught in the blast are dealt 45-55% damage.

External LinksEdit

Official Submission Page on the Mercurious Website

Original Topic on the Mercurious Forums

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